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Quake

Inviato: 25/06/2024, 10:34
da FrancyDotNet
Quake (1996)
Durante il gioco, digitare questi codici per ottenere l'effetto desiderato:
  • sv_nostep # - 0 = Unable to go up steps, 1 = Able to go up steps
  • give ammo - All ammo
  • give all - All items
  • r_fullbright 1 - All solid surfaces are bright (cancelled by r_fullbright 0)
  • give weapons - All weapons
  • impulse 9 - All Weapons/Items
  • sv_friction # - Amount of friction when moving
  • give armor shard - Armour shard
  • cl_backspeed # - Backward movement speed
  • kill - Begin again on current map with original health, weapons, ammo, etc.
  • give blue key - Blue key
  • give armor - Body armour
  • give bodyarmor - Body armour
  • give combat armor - Combat armour
  • give commander's head - Commander's head
  • notarget - Enemies Can't See You
  • fly - Fly Mode
  • cl_forwardspeed # - Forward movement speed
  • impulse 11 - gives 1 rune (do it 4 times for all)
  • give C # - Gives charge amount of entered # (0 to 255)
  • give H # - Gives health amount of entered # (0 to 32767)
  • give N # - Gives nail amount of entered # (0 to 255)
  • give R # - Gives rocket amount of entered # (0 to 255)
  • give S # - Gives shell amount of entered # (0 to 255)
  • give # - Gives weapon to entered # (1 to 8:1=Axe, 2=Shotgun, 3=Super Shotgun, 4=Nailgun, 5=Super Nailgun, 6=Grenade Launcher, 7=Rocket Launcher, 8=Thunderbolt)
  • god - God Mode
  • givehealth - Health
  • cl_rollangle # - How much the screen will angle when strafing
  • give invulnerability - Invulnerability
  • sv_maxspeed # - Maximum speed when moving
  • noclip - No Clip (go through walls)
  • give power cube - Power cube
  • give power shield - Power shield
  • impulse 255 or impulse -1 - quad damage mode
  • give red key - Red key
  • give security pass - Security pass
  • skill # - Set skill to # (# is 0 to 3: 0=Easy, 1=Normal, 2=Hard, 3=Nightmare)
  • sv_gravity # - Sets the gravity to #
  • give slugs - Slugs
  • cl_sidespeed # - Strafing movement speed
  • sv_stopspeed # - Time it takes to stop moving

Re: Quake

Inviato: 25/06/2024, 10:34
da FrancyDotNet
Quake 2 (1997)
Durante il gioco, digitare questi codici per ottenere l'effetto desiderato:
  • give body armor - 1 body armor
  • give combat armor - 1 combat armor
  • give jacket armor - 1 jacket armor
  • give armor - 200 body armor
  • give all (at Console screen) - All Items in Single Player
  • sv_gravity XXX - Allows you to set the gravity, where 0 is no gravity and 850 is normal
  • hand # - Changes which hand your character shoots with. (# is 0 or 1)
  • notarget - Enemies can't see you
  • give rockets XXX - Gives you rockets, where XXX is the number you put
  • give (ammo) XXX - gives you the ammo type you entered, as well as in the quantity you put
  • give BFG - gives you the BFG
  • give bfg10k - Gives you the BFG 10,000
  • give chaingun - Gives you the Chaingun
  • give grenade launcher - Gives you the Grenade Launcher
  • give hyperblaster - gives you the hyperblaster
  • give hyperblaster - Gives you the Hyperblaster
  • give (item) XXX - gives you the item you entered, as well as in the quantity you put as X
  • give machinegun - Gives you the Machinegun
  • give railgun - Gives you the Railgun
  • give rocket launcher - Gives you the rocket launcher
  • give rocket launcher - Gives you the Rocket Launcher
  • give shotgun - Gives you the Shotgun
  • give super shotgun - Gives you the Super Shotgun
  • give (weapon) - gives you the weapon you enter in place of (weapon)
  • give cells XXX - gives you X amount of cells, where X is the number you put
  • god (at Console screen) - God Mode
  • dmflags 8192 - Turns on Infinite Ammo
  • /g_unlimited_ammo 1 (after pressing ~ while in game) - Unlimited Ammo (version 3.14)
  • noclip (after pressing ~ while in game) - Walk Through Walls/Fly

Re: Quake

Inviato: 25/06/2024, 10:34
da FrancyDotNet
Quake 3 ARENA (1999)
Durante il gioco, digitare questi codici per ottenere l'effetto desiderato:

Re: Quake

Inviato: 25/06/2024, 10:35
da FrancyDotNet
Quake 4 (2005)
Durante il gioco, digitare questi codici per ottenere l'effetto desiderato: